"A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world." DFE
At Senacre Wood Primary, we have developed our own computing curriculum, linked to the ‘Switched On Computing’ scheme of work. This is taught from Reception to Year 6 and children learn numerous skills. These skills are built upon year on year, until the end of Key Stage Two where children will emerge accomplished in many aspects of computing.
Within the computing curriculum children learn through completing projects where pupils have to gain new skills to create a finished project.
Children in all key stages have repeated practical experience of writing computer programs and coding. This involves testing and debugging their apps as they go.